﻿using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;

namespace BeatEmUp.GameState
{
    class GameState
    {
        //Private member variables
        
        //Public methods

        //Default Constructor
        public GameState()
        {
            //TODO: throw NotImplementedException
        }

        //Private methods

        //Abstract methods
        public abstract void draw();
        public abstract void update();
    }
}
